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(1 edit)

First off the audio design is well done. The plicks and clinks when interacting with UI is very satisfying. I did notice that the audio settings only seem to effect the main menu, as when I started playing the actual game, it went back to being very loud. I didn't get very far (skill issue lol), but I liked the challenge. Well done QTEs, good job \ (•◡•) /

(+1)

thank you for playing! I really enjoy the plicks and clinks too! :D it was fun to implement it and I admit that I lose a lot of time listening to the menu audio, it was mesmerizing ahah 
Btw don't worry I made the game actually hard on purpose, it's and endless runner with a "super meat boy" touch :)