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(+3)

The awkward controls make this game more frustrating than it needs to.

- turning every time you change direction is awkward and frustrating. The character should backpedal while turning. 

- being unable to shoot up forces you to waste bullets when clearing ambushing enemies or the big wasp

- being unable to shoot down makes the Spider much harder to shake off

- the run animation is awkward

(+1)

Thanks for the feedback! I'm still tinkering with the combat mechanics. I would like it to be a little challenging but not frustrating so I'll try to improve it.

(+1)

Here's a few suggestions to make the combat more engaging:

- add a front-facing pose when you are aiming up, rotating the arms and upper body

- hitting a melee-immune ennemies with a melee attack could stun/push them

- firing the gun could give a small amount of exp, a consolation prize when you waste a shot

If you intend for the sex to be mandatory it could be used in a few ways:

- eggs could be throwable items that distract enemies

- changing the gun to be an experimental biotech weapon would open the door to you gestating various ammo types

- some puzzles could require you to bait an enemy to a specific spot or birth a specific offspring