I created an itch account to post this comment.
You guys have a fully fledged game here guys, and you did this in 4 days, take 3 months, create 10 dungeon levels put the amethysts skull at the end, release it and charge $20 for it.
The rogue like shooter is ok, this is a gem, what a fantastic game. I'd play, and pay for, a full version. You already have the art style, the puzzle design, the ideas... I mean, do it, please.
Viewing post in Curse of the Amethyst Skull comments
We'd love to work on a fully fledged game in this style, but 3 months would surely not be enough, jam games are done quickly but you end with code that is very difficult to scale up. not to mention that the formula would get stale without a different narrative.
It's a genre I'd definitely want to revisit sooner rather than later tho.
-Strella