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I probably know your going to balance this game after the jam and make it clearable, but there is something very wonderful about this Jam build. I am a huge fan of Sega Genesis are arcade action games (not sure if you played my game but it is also a hack n slash game) And there is something wonderful about a good action game and that there is limitless depth. No question you game is brutal hard but there also seems like there is so much room for improving and getting better and I want to and I am determined to beat atleast a boss in your game. Not sure if your a Devil May Cry fan, but in the first game there is a lava spider boss and I can stll remember how hard that first boss was and how often I died to it, however now when I play, I wipe the floor with him everytime. I feel your game has a similar learning curve. You give the attack and dodge mechanics and thats literally the tools you need.

Sorry I am really long winding this comment. Your game is awesome! I played and noticed you had no music and I would love to write you 2 tracks for your game if thats ok. Not sure if you played my game (Cathedral of Decay) Im not the greatest musician but I feel you game warrents some custom music and I promise I will do my best to deliever on your vison if you want

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Thanks a lot for the detailed feedback! The game actually does have two tracks, but they’re AI-generated placeholders — maybe the volume was too low in the settings. I’d be genuinely glad if you’d like to make tracks for it. Also, I played your game and really enjoyed it — the music was great, though I died to the boss a couple of times!