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(2 edits) (+1)

Okay, this Match 3 game was awesome, LOL. Very enjoyable, great art and aesthetic. Could use a tad-bit of "puzzle music" to go with the deep thinking needed to clear the levels (others have already mentioned this ad nauseum), but otherwise the SFX was very apropos. 

Liked the integration of the narrative intro as well; gave the game a lot of flavor, and provided a context for why? 

Only improvements I can suggest are pausing a tad-bit after each elimination and emphasizing where the match 3s are when they occur, otherwise sometimes the combo happens, and you have no idea why because the eliminations fly by so quickly. Also, selections could use highlighting / outlining. Was initially confused how to swap tiles (thought it was click -> click, and not click + drag).

But aside from those nitpicks, a perfect jam game, and one of my top picks thus far. Great work on Forest Foraging!

(+1)

Just a heads-up: I continued to play this game after leaving my review, but got a "level failed" after just crossing all three thresholds in my last turn:


Destroying all of the stumps is one requirement for success. It is stated at the start of the level, but I didn't indicate it clearly during the level like I did for the foods.

I'll add a stump counter alongside the food quotas. Sorry for the confusion!

(+1)

Good to hear some of my feedback was helpful. Finished the third level today!

Again, very fun Match 3. :)

Thank you for playing!

I appreciate the detailed feedback. I'll be sure to incorporate your suggestions.