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(1 edit)

i thought this game was phenomenal. difficult puzzles, but not irritating. i enjoyed the sfx and graphics.

my only gripe is that i hate tutorials, so i skipped everything and just figured it out by experimenting. i suppose a more implicit tutorial would be nice, maybe a way to teach the player how to play without directly telling them?

(2 edits) (+1)

I agree that the tutorial is a bit clunky, but I wasn’t sure how to implicitly explain all of the controls in a few levels. As for the art, it’s really amazing what you can do with a little bit of bitcrushing and dithering.

Thanks for the review!