Very cool idea, I liked playing it. The shop menu tho is a little unintuitive, I don't know exactly what are critters' stats or this successes thing? But I think there is something very unique that can be polished from this project.
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Ty for the feedback!!
it's the jam curse :( almost all bugs were introduced on the last build i uploaded, which added sounds of all things hahaha.
I'm super new to godot and i couldn't reserve time to learn how to make the UI elements for the powerups ''drag and droppable'' and have pop-ups for the info that would explain how to make them work 🫠🫠this was more of a learning thing into procedurally generating geometry. Don't ask me if i can get past 50 on-screen critters with my current code hahaha🫠🫠🫠