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What stood out to me the most was the music, it was really great across all the different levels. The game could use a bit more polish (which is totally understandable given the time constraints). The knight’s attack felt a little strange to me, it never really posed any threat from the first time I encountered it until the end. On the other hand, the first mini-boss’s attack was more challenging and really cool to see. The last boss also had a nice design, especially thanks to its size.

Some rooms felt too spacious, when walking far from the walls, since there was no floor asset, it gave a weird feeling, almost like I wasn’t moving. That said, the game ended up being way more fun than I expected. Good job!