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Without a doubt, this is the most beautiful game out of all the ones I’ve tried in the jam. Congratulations on the amazing artistic design, both in the menu and in the game itself  the menu is definitely my favorite. Those pixel-wave effects drive me crazy (in a good way)!

As for the gameplay, the character’s movement feels a bit clunky, and maybe there could be a bit more visual feedback when the stuns hit the robots. Another thing I’d suggest is adding more checkpoints, because it’s frustrating to die and have to restart almost from the beginning of the level.

That being said, I really enjoyed the game. It felt exquisite, and I played it all the way through. Keep up the great work team, you’ve done an incredible job!

You are absolutely right that the movement could feel smoother and that clearer feedback on robot stuns along with more checkpoints would make the experience less frustrating. This has also been a common critique from testers, and I will be putting effort into improving these aspects with the ideas you and others have shared so that I can release an even better version of the game in the future.

It really means a lot that you played it all the way through and still had fun despite the rough edges. Thank you again for taking the time to share such thoughtful feedback.