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(1 edit)

Hi Micah0,

I am glad you have enjoyed using APS, and thanks for bringing it back to my attention.  Whilst jogging my memory with regards to your questions I came across the following:

and realized this should be possible with APS.  A gui setting for global repulsive force and a global force cutoff combined with APS's other features would open up a whole new level of emergent behavior.   Thanks also for pointing out the deletion issue.

I think a new update is due.

What! You actually replied! This is amazing!

It looks like you watch the same videos I do. This would be amazing to see in the engine!

I really thought this game was abandoned and forgotten like some of my other favorite games (Algodoo, OE-Cake, Plasma, etc.). I am so happy to see that I was wrong!