Hey there!
The mechanics are very good! The idea of allowing one cheat move per turn is cool, as you can just remove an indestructible ping monster or something like that. I like the progressing with the shop and deck builder. As a YGO player I think I almost understood how the game works, but sometimes either it didn't or the text was so small to read that it looked like my enemies monster had lower ATK than my monster. Finding out (and not being told straight up) what you can do to cheat is very fun, but I think I had a bug, where my monsters would turn sideways on the bottom row and couldn't be removed or attacked with and their abilities were un-useable.
Obv content such as the art and proper music are missing (I liked the jingles, but then I sat in 3 minutes of silence), so I am intrigued on where this project will go and take you :D
Very fun game, implementation needs work!