Thank you for playing! I’m still investigating that drift issue and it seems to be related to Firefox. I’ll update the build once I address that. -> Yes, the little Dragoons are ruthless. I was going for ‘arcade-style’ gameplay–quick to victory, quick to death. -> I’ve noticed that too. I’ll see what I can do to make it more consistent. -> Yes, I hoped the slow reloads encouraged careful gameplay in a setting that rushes you to the end goal.