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So, this game has a very neato concept. Plants vs. zombies but more roguelike and intense. The game has a good amount of complexity to it, but I feel like the difficulty is a bit off the charts. Rather than having an inflated health bar, I would like to see more money coming in, because by god I was barely getting anything. Like, I would have loved to see the bamboo cannon  but kept dying before I could afford it :(. The idea is nice, I do just think the difficulty needs to be tuned down a small bit and the coin drop rate needs to be tuned up a big bit. 

Still, great submission to the jam! This is one of the more fun games I've seen so far :)