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Very fun and satisfying to play. Like someone else mentioned, the game froze for me after finishing a level, but the game was fun enough that i reloaded and kept playing, still a bummer though. Would've wished for a progression path / levels, and music to fit the calm vibe. But otherwise great game! The game could definetly be built on! 

Thanks for your kind words. Allow me to ask: do you have any ideas of what type of progression you'd like to see in the game? Something like opening achievements and some in game stuff or more of a progression within a session, like some roguelite elements and difficulty ramp up?

In my head i was thinking more like difficulty ramps up after each puzzle, maybe in size, but also adds more rules. Like some flowers might need to be attached to water as well, or they might need to be isolated from other plants. I have no idea if these specific ideas would make for a more fun puzzle, (im sure you could come up with better solutions and rules to add). But atleast thats where my mind went as i was playing, that the core is fun, but it would be interesting if more complexity could build up over time.