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(1 edit)

Did you see the spinning button on the laser trap? Sometimes the shader makes it a bit difficult to differentiate some elements.

And sorry for the performance issues, it was something I wanted to try to improve but ran out of time. I'm already working on it for future versions once the jam is over!

Thanks for the kind words and feedback! Really appreciated.

Yes now that you mention it, I finally noticed the button. That's not quite intuitive tbh, since with laser type stuff like this, our first reflex is more about dodging. I feel like there should a clearer cue that you're supposed to shoot that thing, not just dancing around 😉