Hey Raven Nights!! First of all, congrats on the release! This is a wonderful demo you’ve created, and I had such a great time playing through it and learning more about your characters, and the world you’ve built for them.
Also DUDEEE WHAT I can’t believe you were inspired by Ravenous Hand and that it was your first exposure to VNS. I actually feel a bit embarrassed since I put out such a barebones demo LOL😂, but I’m extremely glad that you found inspiration from it nonetheless, since we have your masterpiece to play now LMAO😂😂 (lol jk I bet you would have found VNs at some point eventually, but hahah).
If anything, I feel hella inspired to be like you. You’ve managed create such a level of polish and immersion in your visual novel (especially as a solo dev!!) that it’s straight up masterful. I feel really honored that we’re up there in the credits. Thank you! :’D❤️❤️❤️
Ok now onto the game itself haha
My first impression was that this game has a REALLY polished UI, stylish transitions, and really good selection of music and ambient noises! It’s a very cohesive BW noir aesthetic that I love. I love the setting too wowow cali in the 80’s (lolol ravenous hand is set in 50’s Vegas, but in my head they could be in the same universe LOL jk lolol😂😂)
The opening sequence made me really curious about the overarching story, I’m really excited to find out how the supernatural aspect unfolds here (the regress part made me go like 👀 because I love a good time regression plot hehehe).
Omg and Raven is so charming!! The silhouette of Raven framed in the various backgrounds was a cool touch and even added an unsettling vibe! I love his dual-toned hair and clean-cut appearance (I got a laugh out of making his usual a side of peas😂). The variation in his expressions was very cool too! I really enjoyed going through the different options to see how he’d react (I was pleasantly surprised to see that answering differently would enhance the player’s context of the story). And during my first playthrough, I first thought that Raven was just eccentric, but then as more of the content opened up to me as I replayed and explored the options, I realized that it’s likely more nuanced than that… there’s a reason he’s acting like that aaaa, really intriguing stuff!!👀👀
Also I did not expect to find so many eerie elements in the demo but damn, I found them in the most unsuspecting places, it’s such a good way to build up tension in a psych horror piece🤩
So much thought was put into the game design too, like omg multiple stat parameters and achievements too?! And the post-credits prompt was also really cute! (and then I also went “wait we’re in the post-credit roll too!!“😂😂😂)
I can tell that this game has a lot of promise and I’m absolutely in love with what you’ve made here. I’ll be eagerly awaiting updates to this (if you have any other socials, we’d love to follow you!) !! Congrats again and amazing, amazing job!❤️❤️