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Fun game, I like the style and the music a lot. The first big baddie surprised me and slaughtered me! Not a bad thing, he was pretty easy once you learn the trick. If you were to expand further on this, I think it could use another combat mechanic or two. I bet it would also be a good candidate for procedural generated rooms/enemies. Nice work!

Thank you kindly for playing! I have never considered expanding this game but perhaps it is something I may look into