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The game has a very strong identity, with that bicolor chromatic palette and the 8bit sprites. It seems to have some interesting lore, so it would be nice to have the dialogue parts more accessible (it was kind of difficult to read!). ((Btw, I love Cole's sprite and animations))

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Thanks so much! Yeah this game suffers from mad scope creep ;_; had a whole world planned but ran out of time to finish any of it.