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(+1)

Real nice! After a few plays, it starts to feel like the outcome is entirely determined by the random initial positions. Which suggests that if you were building on a non-game-jam timeline, you’d want to exercise tighter control over those initial positions.

Impressively small distro too, well done!

(+1)

Well, that just means you know what you're doing! :) And yeah, some better spawning is probably in order!

About the size. It's just a small TypeScript project, no engine, and it's actually smaller but I forgot to throw my updated build at terser.