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I am sorry to say, but due to the confusion of the controls as well as a screen lock when attempting a retry, it could not pass muster.

The Shoot Power minigame seemed to not work correctly. I think you're supposed to get a certain amount of power based on the fill of the bar, but the hamster appeared to shoot with the same power whether the bar was full or empty.

Ambitious to run a physics-dependent system for your first run. You will go far as you get more practice.

Thanks a lot for playing my game!

The controls are listed both on the itch.io page and in the game itself under the Tutorial button in the main and pause menu. I could have mapped more buttons or even added key rebinding if I had more time.

About the power bar: it’s not about clicking when it’s completely full, but rather about hitting the right moment when the marked area appears (around 40–60% of the bar). If I understood correctly, that’s the part you meant. I realize it’s not very clearly communicated in the game, so that’s something I should improve.

Now I see what you meant about the screen lock… you’re talking about when switching to the Hamster camera, right? You’re correct — that overlay is broken, and the buttons don’t work (I forgot to test them). As a workaround, you can still switch the camera with Q or E on the keyboard, which works fine.

Thanks again for the feedback — I’ll add this to the known bugs list! There will definitely be fixes after the jam!