yeah, I really didn't spend that much time balancing this game. First game I ever made, just to try my hand at game dev. Decided to make a Idler because I just love the genre and it sounded like a simple one to start. I ended up hastily putting things together and not thinking that much about balancing, just got some numbers out of nowhere and called it a day.
At some point I was just happy with the result I got and wanted to release it, because why not? And then start working on something else.