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Stitchling's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art/Graphics | #32 | 3.150 | 3.571 |
| Originality | #49 | 2.898 | 3.286 |
| Fun/Gameplay | #50 | 2.142 | 2.429 |
| Overall | #50 | 2.595 | 2.943 |
| Audio | #51 | 2.016 | 2.286 |
| Theme | #53 | 2.772 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
Yes. All while during the jam.
Did your team create most of/all the audio yourselves?
No, we had some sounds made, but mostly used an audio library.
How did you incorporate the theme "PATCH IT UP"?
Our character, The Stitchling, is a patched together sack puppet. They are trying to get a Heart Patch, Up on top of a mountain ( of cardboard).
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Comments
Really cute concept! I gave it a few trys but always ended up getting stuck behind a tomato pin cusion so I wasn't able to finish. I can see where you were going with this and if you tighten up the controls a bit I think it'll be even more fun.
Really love the idea of a 2d character in a 3d world! The premise is great, but the jumping is so difficult. Made me feel like I was stuck in certain parts. Besides the jumping it was really interesting to experience!
The game look really cool. Especially the character. The main issue I had while plying was the character physics. The player was oddly heavy and could barely make any jumps. This added a frustration that really isn't the player's fault. A good example the second area (after you jump over your first set of boxes) you have to jump up on the tomatoes. These are too big to make the jump though. And if you fall off the tomato against the wall, you are stuck lol
When playing, my GPU's utility is always 100%...
Thanks for the report. I actually just fixed this.
I hope that you can enjoy it better the next time you give it a try!
i love the 2D player in the 3D world, the pixel animations are so lovely. :D had a lot of fun with this one!