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I liked the character moving around the dungeon but it wasn't clear what the guy on the left is supposed to do. It  would be better if you reduced the size of it and the UI as well. It looks interesting with the puns.

The guy on the left is the dungeon master "Bramdur" who put the player in the dungeon so every word fusion will be judged by him, the goal of the player is to survive the dungeon by keeping Bramdur "NOT BORED" if the player keeps making bad puns he'll spawn some strong mobs or hard to progress levels, as long as you keep him entertained he'll let live a little longer.....this is a game where the levels are procedurally generated, random mobs, bosses, 50+ words to fuse so the resulting number of words will be high, also a lot of things in the game are to make the player laugh IRL.

Also can you explain exactly what you mean by if you reduced the size of the UI ? like what would be good, please tell me. Also the guy on the right is supposed to be big in size so that you can see his expressions clearly.

You can check if you launch the game! The right part of the game screen is cut off a bit. An example is that at the beginning you start with three words and you combine them right? Well when combining them you can't see the third word on the right since the screen cuts off. 

Actually you start with 20 words if you drag the list items you can find new words, and I'm there with you on the third word not visible, I'm annoyed myself.

It's okay! What matters is that you finished the game and were able to get a lot of feedback for next time!