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Strong jam entry! I like the unique, bold and fun core mechanic of stretching the plants as slingshot. 3D animations go well with this mechanic and also give the unique look to the game.
Wishlisted the main project of your team also - it's rare to see an indie RTS and even more rare to see such a unique visual style for RTS (reminds me of the games such as Vangers, Cruelty Squad or Babbdi).

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Heck yeah!!! Love to see it - we've been working hard on Dukkido for quite some time now, and yes Vangers is a strong influence for the game's style (and Cruelty Squad for the overall themes!) ;) Thanks for the very kind words! Wouldn't mind seeing you around the Discord, if you're interested in the project!