Okay, this one was very simple. I think my favorite and least favorite part are the same thing, which is... your shape language! The leaf and spikes were both interesting shapes, organic.. sharp.. spindly. It was really frustrating sometimes when the edge of a spike hit the edge of a leaf so slightly, but again, I suppose those particular shapes are what made this game interesting, and not as generic as it could have been. Also nice little ost. I like the specificity of it being an "oak" leaf and not just a leaf.
Yeah t add to it, maybe if the leaf gets clipped it tilts or something, right now the leaf feels like a stone leaf haha. and obviously more variety etc. etc. but fr the jam, yeah its a descending thing ha.