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I like the style, and the narration in the beginning caught me by surprise. The art is very pleasant and enjoyable to look at and the music somehow fit the vibe too. I'm not sure if it's the AI influence, or not, but the human intuition while playing was ALMOST there. Designing a more curated experience to give the players a taste of how different things combined before you accidentally used up all of your things+resource stones would extend engagement.

Oh, you're right. I totally missed that.

(+1)

I also forgot to mention that AI is present in the game and it is quite original, and I made the game itself with the help of AI.