Peaceful game, with a great sense of aesthetics! Took me a bit initially to understand how to get it jump-started, but it's a relaxing game!
Feel like what it's missing is some clear "check-point" states, in which something happens in the game world after X amount of BAs, for example. Some small narrative hook associated with that would go a long way!
Congrats on the game, the point cloud in particular is a really cool part!