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(1 edit)

was very cuteee on top of the squeak and boing jump sfx, the design were pretty and colors simple but meshed nicely for the magical ambient as feast for the eyes. the jumping on mushrooms didnt appear as much as a problem as i thought.

instead it was just that, the last level, that long one near the end without any checkpoint got me almost quitting tbh, the jump can sometimes doesnt respond as fast as needed, either too low that i fell or too high and with the dash combined, it proved to be really difficult especially since i need to sync my reaction with the proper order of keyboard and then followed quickly by left click mouse at the right time. those floating branches were nervewracking too as i thought ‘oh fuck if i miss here it’s the end of me’ thankfully i passed through with immense relief and rewarded by that animation of the root returning to its rightful place at last.

oh and a small bug i found from jumping around and landed midair like this.

(+1)

Hello Manedza, thank you so muchh for the valuable feedback!!

As for the matter of the last level, initially I want to make it hard because I want to test out the difficulty curve of the game, hence there’s no checkpoint but it seems can be quite frustrating for most people, duly noted on that :‘D As for controlling problems, I’m still learning on how to fix the codes so I’m really sorry for the inconvenience u-u’’ I’ll be looking through for the bug tho, it seems like there’s an invincible platform there..

Nevertheless, thank you so much again for playing! Truly appreciate your time <3