Ok so post-update, I can say the controls are MUCH better. It plays so much smoother and much more fun. That said there are new bugs some that are quite troublesome. Luckily I have done professional playtesting, so here is my report for you.
- This area has an issue in that the shaft leading up to the platform before this one? The right wall can't be gripped. In order to make it up you have to slam your face into the wall, and then move back to your original wall.

- Additionally, the player no longer jumps high enough for the original "standing jump, then dash" maneuver that is supposed to be here. You now have to position carefully and do a diagonal dash while landing with precision. Very difficult to manage.
- When grabbing a wall from the floor, then letting go, you will T-pose around on the ground. Kind of funny I admit.
- The ending sequence no longer brings the camera to the interior of the hideout. Instead doki stands with arms outstretched in victory, as you can see here.

- And lastly, when jumping through one of the one-way platforms while holding the grab button, you will launch way high. There is no practical use for it though, so it does not interrupt gameplay. But a bug none the less.
All in all much better an experience. But it still has some issues like that first picture in particular. It is easily the hardest part in the game right now in my opinion. Even if the hideout is not shown, at least the ending CG is shown.