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very cool, I think my only gripe is a complete lack of checkpoints in a game where it's so easy to die with little to no warning

and before people say "skill issue" or w/e, my best run died because a really long lag spike force-held my movement keys which sent me straight off the tower and into the void. losing a 6 minute run that way was kind of a bummer and I didn't bother retrying after that. might just be a web issue though tbf

everything else was really nice though! the movement and controls are really polished for a jam game, and I loved the presentation all around. solid!

(+1)

Thank you! I’m glad to hear that, we spent a lot of time tying the presentation of everything together.

I’m sorry to hear about that lag spike. I found the same thing happens to me if I’m pressing down on WASD and the game window loses focus.

We designed the game to encourage careful stealthiness for a new player, but beatable in less than a minute for someone who is replaying. If you’d ever like to retry, try going into fullscreen mode to avoid the issue you described. I’m still looking into ways to mitigate that and will update the game once I have a fix ready.

Thank you again for playing!