Thanks for the reply!! Anyway, I myself forgot to check, so I also apologize for the late response :>
Okay! I tried 2-3 times, but yeah, the face turns out crooked (maybe because of my crooked mesh), and the mouth overall honestly looks kind of weird. I tried to create the mesh based on the face mesh from Lukasz’s model, since it worked pretty well for him, but it didn’t really work out for me. And yeah, I agree, booleans are still easier than that type.
I also plan to work on making a custom rig, since Rigify lags a lot when I have two or more of them. And my laptop isn’t really that weak (i7-13620, 4070).
I was really surprised by your Twitter post. Good luck working on that! I’ll be looking forward to updates)