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(+1)

Oh wow I love it! 

What I especially love are the arts, the evolution of the levels (wasn't expecting that ahah) and the evolution of the critter itself (omg). The gameplay works very well too, I had a lot of fun avoiding ennemis and playing QTEs.

What doesn't work too well: the game was a bit too easy at first (at least for me), and suddenly hard at the city level. I had trouble reading the dialogues, probably involuntary skipped some parts. Finally, it is a bit hard to see the critter on the background sometimes (backgrounds could be a bit less saturated I think but i'm no expert).

Thanks for the feedback! Could you elaborate more on what was difficult with reading the dialogues? It was my first time adding a feature like that to a game, and would really appreciate some specific guidance on how it might be improved.

(+1)

I enjoyed your game a lot but I also had the dialogue issues. Normally when games have a dialogue appear letter by letter, pressing the interact button  before the text has finished appearing would cause the rest of the text to appear immediately. In this game it just skips to the next line of dialogue so its easy to skip dialogue on accident.