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This one impressed me from the first moment - I love the aesthetic of that title screen!

  • Playing on my laptop, with integrated graphics, I noticed what looked like Z-fighting glitches in the level geometry. But on the other hand, it runs pretty smoothly, even on limited hardware.
  • I like the art style - low-poly + hand-drawn is rare, but I'm here for it!
  • The character design and animations are really endearing. Go get'em, little guy!
  • Given that I tried playing as the larva for a bit: thank you, from the bottom of my heart, for the sprint key.
  • There's a point where I was crossing a bridge between two boxes of Fizzy that I seemed to hit an invisible wall - I tried dropping down to the green platforms below but couldn't jump across them after a couple of tries. Did I reach the end of the game? If not, how much did I miss?

the playable larva character is a joke we made as i implemented the little guy, unfortunately you can't beat the game with it, since it can't jump

it seems like you got stuck in like 80% of a map, and you didn't miss much, theres one arena up ahead and a short platforming section

we'll fix z-fighting in the next update, it's more of a mesh placement issue...

thank you for your comment!!!