cool game! i liked the physics. the balance could be better, 1 flower could easily beat everything, and 2 flowers are enough to never have cooldown time because each flower reload fast. however, it was still fun to try different flowers
Thank youuu! We'll experiment with tweaking the cooldowns a bit. Too high and it was hard to tell if the plant was "working" or not, so we ended up lowballing the cd times for initial playability.