Hmm. For the final/current build I switched how gamemaker compiles the game... And now that the deadline has passed, I can't add a second download on the page ^w^; (if you want brief technical details on what the 'compile' thing means, I can give them.)
The only workarounds I can think of are 1. uploading the game again with the other compiler mode but on a different page, or through a file sharing site (feels iffy because while I know I haven't changed anything since this release, I'm not sure anybody else can know for sure), or 2. you just get adequate assurance from others that it's a safe program. Like either that or someone running the jam gets in a call with me and I show them me compiling the game with 0 changes?? I dunno.
In either case, I'm very sorry! This is the first game anyone on the team has released, so we aren't certain how to avoid this kind of issue.