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(+2)

Very cute art!  rotational velocity and air velocity being on different controls is pretty unintuitive to control though.

Thank you!
The controls are a bit unintuitive, that's true. Since the game is physics-based, there might be moments when you want to control your rotational speed while mid air, for example for more controlled bounces. Strafing mid-air is designed to be more of a situational feature, which (sometimes) helps when you get stuck between two closely placed obstacles, or helps to mitigate an unlucky bounce. In any case, the layout, as well as the in-game explanations, could definitely be better!