The UI, art and opening sequence are great. There's even a dragoon screen transition. That said, I could not fully understand the gameplay. I know that I'm suppose to connect the bubbles together, but I have no idea what I am supposed to do from there. Things like whether I should click on them or let them pop by themselves, when to use skills, and what does the opponent's skills do. Not knowing the strats made me lose to the sage dragoon without learning what I can change in my next round.
Viewing post in DokiPop! Fever jam comments
Tutorial is something that our game really needed sadly, but we are going to work this week in order to fix this issue (We asked the Jam organizer and this is ok to do)
I hope you can give our game a try again once we add this, it'll be worth it! For now, we'll try to add more information to the itch.io page of the game so please give it a read too!