Hi. After collecting feedback on the mobile version of the game, I decided to release it on Steam, but before that, to improve and refine all aspects of the game — from the menu interface and board to enhancing enemies and more. Most of it is already done, so I decided to share the news.
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Here’s a small update to the game board. In the previous version, some players mentioned that the tiles weren’t very clear and it was hard to tell what dangers they represented. I’ve polished this part to make everything more readable and easier to understand.