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(1 edit) (+1)

This Maze Will Be Big Enough to Call Home Someday first gets points for the title alone: Love me a long title that evokes a specific vibe while using distinct language.
Aesthetics are very much my jam using black background and more neon-like colours to draw forth that ASCII graphics look. There is an included plaintext/printer-friendly version as well for those worried or too much a coward to spend all their black ink on it.

I also really like collaborative worldbuilding games and this is in that style but the framing of being kids making their dream game together is a fun twist that opens the avenue for playful jabbing or petty disagreements who's medium of battle is passive-aggressive creative changes through your young game designer characters.
Connections are simple but effective and having to give yourself a username + selecting a symbol to represent you is a solid way to do simple character creation that further seeps players in the overall theme.

Having a built-in timer that's based on actions instead of arbitrary or random? Love it. More collaborative worldbuilding games like that. And then, related to that, having a wrap-up procedure where everyone gets to create a forum post related to the game after it releases is excellent closure.

I look forward to trying this ASAP!

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Let me know how it goes!