the game should be available this weekend! ~thank u for yr patience~
Recent community posts
I love this game and have played it a bunch! It's extremely charming, and the way Annalynn and the snakes have asymmetrical movesets from each other makes for a lot of really interesting routing. It's kind of like if a game was all the really tense, near-miss moments of Pac-Man back to back?
I've been trying really hard to unlock different outfits, because I'm a sucker for that stuff - I've only gotten the first two so far. I haven't found a reliable way to get all the snakes to clump together so I can get all four in a single gem; it feels kind of random whether I'll be able to get them all in time. So I keep near-missing perfects by just that much.
If there's a strategy I'm missing, please give me some tips! I want those outfit colors.
Updated cards for the second round of playtesting. The cards feature character information that guides role-playing. The original versions just straight up had biographies on them, which was a lot of information (and not all of it actually helpful). I've redesigned them a few times to make useful information more prominent, like the character's motivation / goal. They also contain a new mechanic I'm testing: character-building questions that are unique to each character, which trigger when the piece moves to support or threaten another. We'll see how well they play.
Chicago folks: I'll be demoing this game next Saturday (International Tabletop Day) at Bonus Round Game Cafe. Not sure what time yet, but I'll post it here when I know.
you know how in a sale you'll see the normal price with a slash through it and then what the sale price is and how much % off the norm that is? i want that except that it shows you're paying 80% more than the normal price. also it would be cool if people could see how long until the anti-sale is over. just like with sales.
i was literally just looking at the kickstarter (i was looking up the tiny swords itch page for a talk i'm giving on print & play games at the local library next week). i had no idea you were kickstarting a version until just now. congratulations! i still haven't actually played the game - i felt bad printing out the beautiful pastel cards on my black and white printer. so thank you for solving my problem, i guess!