Hi again! The game is published and I would love to give you a copy. Is there a good way to contact you privately? Alternately, drop a line to the email in my previous comment and I'll reply with a download link.
anna anthropy
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The ambiguity is partly a result of the limited space available in one-page games and partly because I think leaving room for interpretation makes story games more flexible. Ultimately the two players are the arbiters of the experience they're going to have and the stories they're going to tell, so I'm okay with the rules not always being fully explicit about what my intention is. This is one case where I think the ambiguity makes the game better, so I am reluctant to give an "official ruling."
Yours feels like a very straightforward interpretation of the game's language, though!
The original game in this series, Princess with a Cursed Sword, is free to download! As a fellow educator, though, I'm happy if you want to buy the game and then give copies of the pdf to your students.