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Also a bit of a side note, but running into a small issue with animations in the tileset folder. Im sure they do work somehow, but when I place the animated tilesets labeled "!$" (Like for example, a lamp or window) into the character folder like stated in your notes, they DO show up under characters in the event tab, but when i try to place the "event" down, it's clipped off. 

So like for example, let's hypothetically say an animated tileset like "!$Wolf" has a total of nine tiles in total, in selecting the event, it shows up full and fine in the image for the event when creating, but when placing it down it just places a clipped tail, or a clipped face of the wolf, not the full thing like it should.


 Do you know what I am doing wrong? Hopefully I explained it in a way that makes sense which is a little tough to explain through text, but not sure if video/images are allowed to be posted in comments. The other tilesets are mostly working great though, Thanks!

Hello! This is the battler hero page lmao, but let me try to help you. When you say it looks clipped or cut you mean in the engine? Did you tried to play test it to see in-game?

I can't for the life of me recreate what was happening those weeks back with the event images, not sure why they were acting like that then but they have been working totally fine now since I've gotten back to try it out, must've just been some weird glitch I was running into on my end that's gone now lol