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I really like how your game mechanics gently steer away from violence and death to imply, but not enforce a more peaceful, vacation vibe. The skill system being split between Professional, Hobby, Area of Knowledge, Fighting and Seemingly Useless categories is a really nice touch to discourage one-trick pony characters. Now I kinda want to play as Julius Caesar in flip-flops and a sun hat!

If you get a chance to check out one of my jam submissions and tell me what you think, I would appreciate it!