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I started getting super lag at level 4 but I enjoyed it  because I'm a daily rogule player. I still kept going to level 6 with 2421 turns.  Around this point, I noticed that I was skipping tiles because I play a little aggressively and would miss powerups. Or some power ups couldn't be picked up because a blue potion was over it

I am curious if different tiles mean different things. Like maybe some impassable walls could be broken if I was stronger?

We barely finished it so there are bugs. We're still not totally sure where the lag is coming from, just too many enemies or something. The different tiles are simply because they were in the set of open source graphics we were using and I figured they'd be more interesting randomized.