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My first game was made in python and I watched a tutorial. I recreated pong then turn the code into a walking game about walking. Only walking. And then I found unreal and I didn't do much, then I found godot and found a few tutorials, and then I made a few tutorial made games and then made clicker games, I am making a cafe clicker game, but I'm not a constant dev, and then after a while I decided to join a jam for learning porposes. Sure I used Ai but I found tools for pixle art and tools for music. And I've learn a littlle bit of things, and I used ai for most of the code, and ai as a tool isn't a bad thing, but I should do things without ai, and I've learned a for things about godot kind of.

i agree AI as a tool isnt a bad thing, its just that you learn way more by programming things yourself, i discovered that out just recently. AI is usefull if you have completely no idea of how to do something and want someone to quickly help. But even if you use AI or not, the important thing is that you stay consistent dude! youll make it one day :) good luck on that clicker game