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Psycho Eric The Cellar by Keepers Games is a very well designed and actually scary game.  I really liked avoiding Eric by not looking at him.  Having difficulty settings, opens this game up to inexperienced and experienced players alike.  The only important improvement I would like to see is a mapping system.  Secret or illusionary walls would also be interesting.

i don't think i can make a mapping system because you would need to decompile slendrina the cellar 2 and also secrets are not possible for me because the maps are a mesh and i don't know how to make a map in blender

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It's been a while now, but I'm working on a remastered version of this game in Unreal Engine, I will add a mapping system. Secret/Easter Egg. Since you are our first person to beat our game, you will be in the remastered version in a secret area.