Meh, somewhat cliche, coin to turn a screw and other tropes. The continuation of the story really went nowhere and left one somewhat let down and empty. Where are you going with this? It is like a story where you speak one sentence and say 'well that was part one' then speak a second sentence and say 'well that was part two', and nothing storywise was imparted to the player. Give use at least a chapter of story and meaning per part, otherwise this is like watching paint dry.
Geminate9
Recent community posts
Yawn, really, the pacing was horribly slow, the driving scenes were tedious to say the least. If a vehicle drove like that in real life we would all be dead. It was a story that could have been told in two minutes and I am being generous. I found nothing scary about this game, it tried to give jump scares but failed at every effort. The ending was anticlimactic and silly, as was most of the game.
I'm not a desperate streamer or content creator looking for web content, willing to review anything that will bring them views and revenue, always giving a good review no matter what. I won't lie to you like they do. Your game is boring, short and very absurd. I realize that this may have taken you an hour to produce, but it was not a hour well spent. You need to be more creative, introduce a bit more logic and add length to your games. In doing so you can actually call that effort a game and produce something to be proud of.