The music was disturbing, but the tools were too difficult to use.
Geminate9
Recent community posts
I found this to be an empty experience and not much of an adventure. For what was created, some of the scenes were really top notch and I can see that you put a lot of time into them. There really wasn't any gameplay, read a note, kill things, find a key, open a door. Some serious puzzles would have been nice. Story? There really wasn't a story, just a few questions and answers, no real explanation of what was happening and what the party was all about and why. Then the game just ends without any satisfaction of having played a game or having accomplished anything. If I were you, for your next game, write a really scary story, then build a game around it. You already have a head start with the art and visuals and some good voice acting, so create a really absorbing story and puzzles that are challenging.
The introduction was really good. The game was interesting until - find 5 crosses. I found 3 crosses then gave up. Wandering around looking for crosses for 20 minutes isn't fun. The crosses should be lighted better so you can see where they are without having to be on top of them. I'm sure the rest of the game is great, I just don't want to spend an hour finding those crosses and then a skull, to know for certain.
You should use the Itch application game launcher -
You should run all games in the Itch application game launcher while being sandboxed.
Sandboxie is easy to use -
https://sandboxie-plus.com/sandboxie/
and Itch has their own sandboxing utility -
https://itch.io/docs/itch/using/sandbox.html
And of course you should always be running an up to date malware detector.
I do wish that people would take malware more seriously, gaming without full protection and running any unknown program can instantly disable and ruin an unprotected PC.
You should use the Itch application game launcher -
You should run all games in the Itch application game launcher while being sandboxed.
Sandboxie is easy to use -
https://sandboxie-plus.com/sandboxie/
and Itch has their own sandboxing utility -
https://itch.io/docs/itch/using/sandbox.html
And of course you should always be running an up to date malware detector.
I do wish that people would take malware more seriously, gaming without full protection and running any unknown program can instantly disable and ruin an unprotected PC.
Nechromia is a nice simple high contrast demo game. It also honors other various games and movies of the past. There are bugs, but those I experienced didn't usually break the game. There is a bit of trial and error and no handholding. Not mentioned in the controls, press C to crouch, and Space to climb. The AI for the malevolent spirit lacks intelligence which makes escape possible without dying frequently. There is a save feature (press ESC), but you can only load a saved game after starting a new game (press ESC). In the graphics options, quality preset, if you set it to very low, the game will be only in black and white, then it is similar to the game White Night. If you set the quality preset higher, the game will have multiple colors. Again, there are several bugs, those most needing of fixing are cameral angle failure, unable to reestablish player position and basic PC controls, turning is too unnatural.
Quite good, you have the story (again), nice introduction. The few things that could be improved: voice acting volume levels fluctuate too much and background hiss is heard before a line is read, the games in the game are too simplistic requiring no thought, unnecessary profanity, it doesn't help the story, the intended jumpscares were more annoying than scary. I like notes in a game, but these notes are just instructions, making the player feel led, being told what to do instead of discovering what to do, which is much more fun, immersive and mysterious. The game is genuinely creepy and I believe you have the ability to create a game that is terrifying. I have not found any of your games to be terrifying. I think you should strive to create a game that so profoundly and unbelievably terrifying that the player might not be willing to continue playing, or at least have to take a break to process what is happening.
I have played over 32,000 games, so I have a lot to compare this unfinished game to. Really, sprite maze puzzles, how 70s-80s is that. The drawing puzzle was a disaster. The ending, or where the developer gave up, was underwhelming. Only an inexperienced gamer would consider this game to be good. Furthermore, you should refrain from name calling just because someone has an opinion that differs from your own. I respect your opinion that the game is seen as good in your eyes, so please respect my opinions, so that we both may freely comment, without being attacked for having different views.
I know this is act one but nothing seems to happen. I work the job, and eventually take out the trash, then the game just ends unexpectedly and that's not very interesting. The music is too somber for the environment, it's a gas station, not a funeral home. There has to be some finalizing between acts, to be expecting something in act 2. Just ending the act abruptly is jarring and there is no anticipation or looking forward to the next act. The game itself looks good and functions well.