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Ah, ok. I'm used to immediate feedback on the consequences of choices in this type of game. Sounds like the way this is structured, the impact is usually felt much further down the line rather than immediately? Or the choices that are implemented so far just aren't predominantly major choices?

(+2)

Hmm, well all I can say is that the choices will affect the game in different ways. Some are direct, some will have small impact, and others will have a major impact in the long run.