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I see, so i can just "smooth up" the moviment, to give it the feeling of inerthia??? I'll bu sure try that!!! =D

Also, Yes i'm using Unity!! =P 

(+1)

Yes, exactly. You can ajust the amount of faked inertia by playing with the transition time (it's a little more complicated than this but nothing magical)

Hi, I recently uploaded a build, where i tryied to fix the moviment issue: Now moviment should be much faster... I'll be happy if you to check it out... =D

As always, thanks for playing my game!!! =D


(Unfortulally i didn't manage to fix the inertia problem: lerping it out was giving me a strange delay on moviment...) =C