good, good stuff - this is super fun use for second guess system! really like how rage mechanic turn out - longer scenes make rerolls more likely, so might reach edge of frustration again and again. which... hey, real!
one nitpick, can not really think of any good way to positively spin certain events upon successful reroll (mostly 1 and 13) :'D but ah, such is nature of one-page games - can not really perfectly elaborate.
super fun!