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Hello! I think that something that would add to the game is if items in your inventory showed how they impacted the score of the dice roll, like how jokers show their effects in Balatro. It would slow down the rolling aspect notably but I think thats a good thing. Obviously there isn't much to do during this section but it would make it more interesting. 

Another idea is adding a visual dice roll, rather than just showing a number. I imagine that would be pretty tricky to do, but I think it would also spice up the rolling section by giving more visuals.

In a similar vein to the last idea, I think perhaps you could add custom dice. Whether that's changing the colors of the visual die (if you choose to add that). Or just adding dice with different odds (kind of like the Mario Party ally dice system)

No pressure to include any of these! I look forward to following the development further.

Yeah, these are some great ideas, Some of these I have definitely thought about and was planning to add. 

The dice being a visual roll is definitely one of them, it would be a lot easier to understand what is happening and then I also would like to show when each item is activating their respective abilities.

Right now I am currently attempting to create a visual effect to show when you are greatly over the score. So if your target value would be 10, and you hit a 20. There would be an explosion of effects to say.

I definitely think the visual dice and modifiers to them would be a really good idea.

And to make the main section more entertaining, I have thought about adding in active items, but I do not know exactly how that could effect the overall game-play. That may be something that would be added in farther into the future,

Thank you for the feedback! It means a lot to me, and has greatly improved the quality of creating this game.